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Integer texture support in Intel HD 4600

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I am having a problem allocating 64x64 OpenGL textures of the format ALPHA16I_EXT (internal) / ALPHA_INTEGER_EXT.

 

GPU caps lists the GL_EXT_texture_integer extension as being available. The driver is 10.18.10.3345 (10-31-2013).

 

The machine is a Dell with a hybrid NVidia/Intel configuration.

 

My question is more a driver question than a dev question: should the HD 4600 support this texture format? Is there limited support?

 

Thanks.


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