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Bug report: Latest Intel driver crash on glDrawElements()

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The latest Intel graphics driver (15.33.22.64.3621) predictably crashes our application when a new scene is loaded, on all tested computers.  The previous driver (15.33.18.64.3496) worked fine.

 

No OpenGL error occurs.  The crash appears to occur inside a call to glDrawElements().  The application runs without problems on Nvidia and ATI cards.

 

If someone from Intel can contact me, I will provide the application for debugging.  If this is not corrected soon, we're going to have to put a note on our Steam store page telling Intel users they must install a specific driver for the software to work.

 

Original report from our customers here:
Leadwerks Game Engine - [win 8.1] EXCEPTION_ACCESS_VIOLATION on loading tutorial maps - Bug Reports - Forum

 

Thanks for looking into this.


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